home *** CD-ROM | disk | FTP | other *** search
/ Champak 52 / Volume 52 - JOGO DISK .iso / Games / scoobysnackmachine.swf / scripts / __Packages / Levels / LevelData_27.as < prev    next >
Text File  |  2007-10-01  |  2KB  |  74 lines

  1. var ┬º\x01┬º = 381;
  2. while(true)
  3. {
  4.    if(eval("\x01") != 381)
  5.    {
  6.       if(eval("\x01") != 86)
  7.       {
  8.          if(eval("\x01") != 586)
  9.          {
  10.             if(eval("\x01") != 876)
  11.             {
  12.                if(eval("\x01") == 494)
  13.                {
  14.                   set("\x01",eval("\x01") - 211);
  15.                   if(!_global.Levels)
  16.                   {
  17.                      _global.Levels = new Object();
  18.                   }
  19.                   ┬º┬ºpop();
  20.                   if(!_global.Levels.LevelData_27)
  21.                   {
  22.                      Levels.LevelData_27 extends LevelDataBase;
  23.                      var _loc2_ = Levels.LevelData_27 = function()
  24.                      {
  25.                         super();
  26.                         this.__set__LevelNumber(27);
  27.                         this.__set__DisplayNumber(7);
  28.                         this.__set__Difficulty(Game.DIFFICULTY_MEDIUM);
  29.                         this.__set__SnackQuantity(1);
  30.                         this.__set__MedalsQuantity(2);
  31.                         this.__set__NormalClicks(6);
  32.                         this.__set__SnackEntryRate(2.5 * LevelDataBase.SECONDS);
  33.                         this.__set__MinimumTime(7000);
  34.                         this.__set__NormalTime(15000);
  35.                         this.__set__MaximumTime(23000);
  36.                         this.doLoadData();
  37.                      }.prototype;
  38.                      ┬º┬ºpush(ASSetPropFlags(Levels.LevelData_27.prototype,null,1));
  39.                   }
  40.                   ┬º┬ºpop();
  41.                   break;
  42.                }
  43.                if(eval("\x01") != 321)
  44.                {
  45.                   if(eval("\x01") == 434)
  46.                   {
  47.                      set("\x01",eval("\x01") + 152);
  48.                      break;
  49.                   }
  50.                   if(eval("\x01") == 283)
  51.                   {
  52.                      set("\x01",eval("\x01") - 283);
  53.                      break;
  54.                   }
  55.                }
  56.                set("\x01",eval("\x01") + 173);
  57.             }
  58.             set("\x01",eval("\x01") - 442);
  59.             if(┬º┬ºpop())
  60.             {
  61.                set("\x01",eval("\x01") + 152);
  62.             }
  63.             continue;
  64.          }
  65.          set("\x01",eval("\x01") - 265);
  66.          continue;
  67.       }
  68.       set("\x01",eval("\x01") + 235);
  69.       continue;
  70.    }
  71.    set("\x01",eval("\x01") + 495);
  72.    ┬º┬ºpush(true);
  73. }
  74.